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My Pet Hooligan
game

My Pet Hooligan

Responsible for: Source code repository Management, IT, Custom Dedicated server infrastructure and deployment initially on AWS and transition to playfab, Unreal Game Sync deployment/management, Jenkins CI/CD deployment and Pipeline scripts, Transition to Unreal Engine Horde CI/CD

Video

Technologies

Unreal Engine Perforce Jenkins AWS Azure Playfab Unreal Game Sync

Client

(While Employed at) AMGI

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